Magic Circle VFX Vol.2: Summoning, Wards & Rituals
12 magic circles that draw themselves in with a flare (24-frame cast) and flow straight into a rotating 48-frame loop. Godot 4 scenes for 2D and 3D, a one-line MagicCircleCaster script, sprite sheets, PNG sequences and video.
All 12 circles
Previews are shrunk to 160 px; the pack ships 512 px frames, 256 px sprite-sheet cells, additive (black background) and transparent versions.


Summoning Circle
24-frame cast → 48-frame rotating loop · 512 px frames

Aegis Ward
24-frame cast → 48-frame rotating loop · 512 px frames

Curse Seal
24-frame cast → 48-frame rotating loop · 512 px frames

Healing Sanctum
24-frame cast → 48-frame rotating loop · 512 px frames

Warp Gate
24-frame cast → 48-frame rotating loop · 512 px frames

Chrono Dial
24-frame cast → 48-frame rotating loop · 512 px frames

Necro Sigil
24-frame cast → 48-frame rotating loop · 512 px frames

Astral Compass
24-frame cast → 48-frame rotating loop · 512 px frames

Blood Pact
24-frame cast → 48-frame rotating loop · 512 px frames

Rune Lock
24-frame cast → 48-frame rotating loop · 512 px frames

Elemental Nexus
24-frame cast → 48-frame rotating loop · 512 px frames

Void Rift
24-frame cast → 48-frame rotating loop · 512 px framesWhat's in the download
A Godot 4 project (2D AnimatedSprite2D scenes, 3D ground-decal scenes with an additive flipbook shader, demo scenes), sprite sheets, PNG sequences, WebM/MP4 video, and SKILL.md + catalog.json for AI coding agents. A free sample of 3 circles is on the itch.io page. Commercial use in your games is allowed; reselling the effects as assets is not.